Game developer, and then what?

Wow, it’s been almost two years since Darkfall (Online) was released!

I was involved from the very beginning, in 1999 when we were a bunch of young inexperienced guys with a a dream of making “the best game evah” ™. We started a company here in Norway in 2000, moved to Greece in 2003 and released Darkfall, a badass full-loot player versus player  mmo, on the 25th of February 2009. That pretty much amounts to 10 years making one single game. Continue reading “Game developer, and then what?”